Civilization: Call to Power Official Stategy GuideBrady Pub., 1999 - 343 trang Taking its cue from the original Civilization games, players start with a stone-age tribe and build up to a nuclear powered empire with new units and government types. This guide includes detailed information on all technologies, government types and units. Readers will learn the quickest path to achieve advancements in every aspect of the game, like government type, religion and technology. |
Thuật ngữ và cụm từ thông dụng
Age of Reason Alexander-style Alien Archaeology allows Ancient Arcologies Available Bomber Bonus boost BRANCH OF KNOWLEDGE build Call to Power chance Chapter Chichen Itza civiliza Civilization II combat Computer Concerning Advances Confucius Confucius Academy conqueror construction Corporate Branch Cost Defense Diplomat early economic Ecoterrorist Ecotopia Eden Project EFFECT efficient empire empire-builder endgame enemy Fascism Forbidden City form of government Gaia Controller Galileo's Telescope Game Notes gamers Genetic Genome Project Global E-Bank Gold Hagia Sophia HINT Historical Notes Hollywood human Immunity Chip Legion London Stock Exchange Mass Production Military Advantages move movement point multiplayer Nanite Nanite Defuser National Shield Nukes OBSOLESCENCE Obsolete opponents Phalanx Philosopher's Stone player Political/Economic Advantages Pollution Production Units Ramayana Ranged Attack rival civilization Robotics Samurai Science slave Sphinx Stonehenge Tank technology tree Televangelist terrain Theocracy Tile Improvements tion Trade Routes Trireme troops turn Undersea Tunnels Unit Type Wormhole Wormhole Sensor